150mm Railgun I
This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium. |
Astronautic
Cargo capacity | 0.1 m3 | |
Mass | 500 kg | |
Volume | 5 m3 | |
Baseprice | 15,000 ISK |
Attributes
Reload Time | 5000 s | |
typeColorScheme | 11324 | |
Required Thermodynamics Level | 1 Level | |
Heat Damage | 1 HP | |
Overload rate of fire bonus | -15 % | |
heatAbsorbtionRateModifier | 0.009999999776482582 | |
Meta Level | 0 Level | |
Signature Resolution | 40000 m | |
Optimal Range | 12000 m | |
Charges Per Cycle | 1 | |
targetModule | 0 | |
accuracyBonus | 0 | |
Damage Modifier | 3.0250000953674316 x | |
mainColor | 8627698 | |
Charge size | 1 | |
Accuracy falloff | 6000 m | |
Turret Tracking | 73.5 | |
Primary Skill required | Small Hybrid Turret | |
Rate of fire | 4250 s | |
requiredSkill2Level | 1 | |
Tech Level | 1 Level | |
requiredSkill1Level | 1 | |
Secondary Skill required | Gunnery | |
Activation Cost | 2.3380000591278076 GJ | |
Structure Hitpoints | 40 HP | |
Powergrid Usage | 9 MW | |
slots | 1 | |
CPU usage | 24 tf | |
Used with (Charge Group) | Hybrid Charge |