Item details - Einherji II
Einherji II
Type: Light Fighter
Role: Attack
Description: The Einherji is a general purpose attack craft.

Autocannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles
Astronautic
Cargo capacity 0 m3
Mass 1,000 kg
Volume 1000 m3
Baseprice 0 ISK
Attributes
Structure Hitpoints 100 HP
Maximum Velocity 1009 m/sec
Inertia Modifier 700 x
Maximum Targeting Range 70000 m
Primary Skill required Light Fighters
Secondary Skill required Fighters
Maximum Locked Targets 6
RADAR Sensor Strength 0 points
Ladar Sensor Strength 7 points
Magnetometric Sensor Strength 0 points
Gravimetric Sensor Strength 0 points
Shield Capacity 2420 HP
Shield EM Damage Resistance 0.699999988079071 %
Shield Explosive Damage Resistance 1 %
Shield Kinetic Damage Resistance 1 %
Shield Thermal Damage Resistance 0.8500000238418579 %
requiredSkill1Level 4
requiredSkill2Level 5
Tech Level 2 Level
Shield recharge time 700000 s
shieldUniformity 1
structureUniformity 1
Signature Radius 100 m
Scan Resolution 800 mm
Warp Speed Multiplier 1.5 x
Meta Level 5 Level
Remote Logistics Impedance 0 %
Explosion Radius 400 m
Explosion Velocity 70 m/sec
fighterAbilityMissilesDamageReductionFactor 5
fighterAbilityMissilesDamageReductionSensitivity 5.5
Damage Multiplier 1 x
EM Damage (Per Fighter) 0 HP
Thermal Damage (Per Fighter) 0 HP
Kinetic Damage (Per Fighter) 0 HP
Explosive Damage (Per Fighter) 124 HP
Remote Electronic Assistance Impedance 0 %
Optimal Range 10000 m
Maximum Velocity Bonus 500 %
Signature Radius Bonus 500 %
Duration 20000 s
Rate of fire 14000 s
fighterAbilityAntiFighterMissileResistance 1 %
fighterSquadronIsLight 1
Squadron Size 9
Orbit Range 7400 m
Damage Multiplier 1 x
EM Damage (Per Fighter) 0 HP
Thermal Damage (Per Fighter) 0 HP
Kinetic Damage (Per Fighter) 0 HP
Explosive Damage (Per Fighter) 68 HP
fighterAbilityAttackMissileReductionFactor 3
fighterAbilityAttackMissileReductionSensitivity 5.5
Rate of fire 5000 s
Explosion Radius 185 m
Explosion Velocity 105 m/sec
Optimal range 4800 m
Accuracy Falloff 10000 m
fighterSquadronRole 2
Refueling Duration 5000 s
Prime theme by Vecati