Radar ECM I
Disrupts enemy targeting by generating a field of random sensor noise. Works especially well against the Radar systems incorporated into ships built by the Amarr, Blood Raiders, and Sansha's Nation. |
Astronautic
Cargo capacity | 0 m3 | |
Mass | 0 kg | |
Volume | 5 m3 | |
Baseprice | 20,000 ISK |
Attributes
Effectiveness Falloff | 27000 m | |
remoteResistanceID | ECM Resistance | |
Tech Level | 1 Level | |
requiredSkill1Level | 1 | |
RADAR ECM Jammer Strength | 3.299999952316284 | |
Magnetometric ECM Jammer Strength | 1.100000023841858 | |
Gravimetric ECM Jammer Strength | 1.100000023841858 | |
Activation Cost | 48 GJ | |
Primary Skill required | Electronic Warfare | |
Activation time / duration | 20000 s | |
ewTargetJam | 0 | |
Optimal Range | 28800 m | |
CPU usage | 40 tf | |
Powergrid Usage | 1 MW | |
Structure Hitpoints | 40 HP | |
Meta Level | 0 Level | |
Ladar ECM Jammer Strength | 1.100000023841858 | |
Accuracy falloff | 26730 m | |
heatAbsorbtionRateModifier | 0.009999999776482582 | |
Heat Damage | 6.599999904632568 HP | |
Required Thermodynamics Level | 1 Level | |
Overload ECM Bonus | 20 % |