Item details - 125mm Railgun II
125mm Railgun II
The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.
Astronautic
Cargo capacity 0.2 m3
Mass 500 kg
Volume 5 m3
Baseprice 110,528 ISK
Attributes
Used with (Charge Group) Hybrid Charge
Tech Level 2 Level
requiredSkill3Level 1
requiredSkill2Level 1
requiredSkill1Level 5
Tertiary Skill required Small Railgun Specialization
Used with (Charge Group) Advanced Railgun Charge
Signature Resolution 40000 m
Meta Level 5 Level
heatAbsorbtionRateModifier 0.019999999552965164
Overload rate of fire bonus -15 %
Heat Damage 0.800000011920929 HP
Required Thermodynamics Level 1 Level
typeColorScheme 11325
Reload Time 5000 s
Secondary Skill required Gunnery
Primary Skill required Small Hybrid Turret
Activation Cost 1.5049999952316284 GJ
Structure Hitpoints 40 HP
Powergrid Usage 8 MW
slots 1
CPU usage 16 tf
Rate of fire 3250 s
Optimal Range 10800 m
Charges Per Cycle 1
targetModule 0
accuracyBonus 0
Damage Modifier 2.640000104904175 x
mainColor 8627698
Charge size 1
Accuracy falloff 5000 m
Turret Tracking 89.25
Prime theme by Vecati