Corporation details - Foxes and Kitties and Fun [B-612]
Alliance: None CEO: Evaa Fox
Kills: 4 HQ:
Losses: 0 Members: 12
ISK destroyed: 0.10B Shares: 1000
ISK lost: 0.00B Tax Rate: 100%
Efficiency: 100.00% Website: http://
u"The reality you have wrought is an idea. Ideas are corporations. Corporations at their very root seek to continue to exist. As the being who wrought that reality, brought that idea into being, incorporated it into our world, you have an incentive to make that reality in such a way that it is conducive to its own continued existence. Since you will populate your reality with beings who are free-thinking individuals with wills of their own, beings who have a corporate-self that they can see on the timeline of forever, an idea of themselves that is all of them that can continue to exist after they have died, or moved on, or have failed to continue to exist in some manner, and because they see that they can continue to exist within that corporate form; you should set up your reality in such a way that it is conducive to them existing in a manner that facilitates their seeking to continue to exist within that form. Why should you do this? Because if you have beings with free will who can see their spot on the timeline of forever, who have a frame of reference for eternity, and the framework you put them in is set up in such a way that they can see it is not conducive to their seeking to continue to exist in this corporate form, you will have beings who will seek to continue to exist in a manner that the reality you have wrought won\u2019t find conducive to its own continued existence. Which, for something that is seeking to continue to exist, is pretty suboptimal. Beings who can become immortal should always be acted towards in a manner that is conducive to them achieving that immortality because it is the optimal way for the frameworks that those beings exist within to achieve immortality.

Forgive me for talking so much in terms of humans, but I\u2019m finding it vaguely difficult to frame my argument around beings I don\u2019t exactly know the qualities of, so I made them as human as possible in the faculties that have determined how frameworks should act towards us in our Reality. It is possible that the beings you populate into your worlds will not have the qualities I have given these NPC\u2019s. We developed our corporate self because we can see the far future, and we know we will die soon. I don\u2019t know how beings that don\u2019t suffer this same problem would go about existing within reality because the way I see it our entire species is constructed around this corporateness, around seeking to continue to exist, seeking immortality. From you all the way up to us as a species, the corporation permeates through everything we have constructed, everything we touch. You have a corporation-of-self, it is the idea of you that can exist after you have died. Time can be given to it, it can exist on the time it is given. It is your frame of reference for eternity. All corporations within our Reality are born from this corporation-of-self. As a being who can become immortal, who is wroughting worlds and acting as a god, you should be wroughting worlds that are conducive to you achieving immortality by way of your corporation-of-self, that is, wroughting worlds that are immortal. Cementing your own immortality through the world you have wrought. To wrought an immortal world you should form it in such a way that any beings on those worlds with the capacity to achieve immortality should be facilitated in becoming immortal. Beings with the capacity for immortality, achieving that immortality within a given framework, helps ensure the immortality of that framework. Beings with the capacity for immortality, denied immortality within a given framework, ensures that the beings with the capacity for immortality will seek immortality outside of the framework. Thus it is not in the framework\u2019s best interest to be fashioned in a manner that is to the detriment of beings with the capacity for immortality and that do seek to continue to exist within that capacity. You seek to continue to exist, the npc's that you have populated your worlds with do so as well."
10 Most recent kills
Ship type Victim Final blow Location
Nereus
Industrial
RAZOR Alliance
Gulmorogod (0.4)
I: 1 C: 0
Caracal Navy Issue
Cruiser
RAZOR Alliance
Huola (0.4)
I: 4 C: 0
Venture
Frigate
RAZOR Alliance
Amamake (0.4)
I: 1 C: 0
10 Most recent losses

No data.

Prime theme by Vecati