Corporation details - Death Squad. [DESQD]
Alliance: None CEO: Illahun Usgoth
Kills: 13 HQ:
Losses: 0 Members: 2
ISK destroyed: 0.46B Shares: 1000
ISK lost: 0.00B Tax Rate: 100%
Efficiency: 100.00% Website: https://forums.eveonline.com/default.aspx?g=posts&t=465602&find=unread
u'Death Squad. \u2013 open for recruitment.


Recruiting:
- Black Ops Pilots
- Capital Pilots
- Potential Capital/BLOP pilots
- Industrialists


Death Squad. is currently seeking late US and Australian timezoned pilots interested in both living in 0.0 and kicking ass. Our specialty is in BLOPS however do enjoy all forms of PVP. To support our endeavours we are also looking for industrial oriented individuals willing to make an impact in both the corporation and the alliance.

Death Squad. is currently a member SpaceMonkey\'s Alliance who own 50 sovereignty systems through the three regions of Fade, Pure Blind, and Cloud Ring. The corporation\u2019s focus is on two major things. PvP and Industry. As a driving force behind the Imperium, we offer highly unique and comprehensive benefits to our members.



Here\u2019s what we offer:

- Highly experienced, quality FC\u2019s
- Specialist fleets (blops, caps, t3\u2019s etc)
- Small gang roams
- Large scale alliance and coalition operations
- 23/7 fleets giving you the option to fleet up at any time
- Jump freighter support
- 8 Regions of blue space and allied support as a part of the Imperium
- Alliance/Coalition capability to deliver you straight to the action
- 50 Upgraded systems to include all you can shoot rats and rocks
- Well thought out and expansive jump bridge network
- Marketplace that allows the purchase of anything you require + delivery to your location
- Excellent PvE and industrial ISK making opportunities
- Extensive Ship Reimbursement Program that includes capitals
- Second to none training that includes fleet command
- Mining boosts both during industrial operations and day to day
- Constant ABC ore sites
- Some of the most stable sovereignty in game
- Highly welcoming and friendly environment


What we require seems to be rare amongst corporations as we\u2019re focused on the person, not the player. Death Squad.\u2019s primary long term goal is to create an in-game environment that our members want to be a part of. We do not consider ourselves leet nor will we ask you to treat the game as a job. The potential corp member will possess


Here\u2019s what we require:

- Your willingness to train for our doctrine fits
- A desire to participate with the corporation and alliance
- The use of our comms, we enjoy talking to awesome people!
- The willingness to train for and use BlOPs



If you\u2019ve ever wondered what it\u2019s like to be a part of something great then come join us in experiencing some of the best EVE Online has to offer.


Leave a message here, or alternatively contact:
Vaktare

Our recruitment/public channel is:
Death Squad Public

I hope to see you soon!






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10 Most recent kills
Ship type Victim Final blow Location
Malediction
Interceptor
The OSS
CX7-70 (0.0)
I: 43 C: 0
Medium Railgun Battery
POS Module
Snuffed Out
Hykanima (0.2)
I: 45 C: 0
Small Railgun Battery
POS Module
Snuffed Out
Hykanima (0.2)
I: 46 C: 0
Warp Scrambling Battery
POS Module
Snuffed Out
Hykanima (0.2)
I: 46 C: 0
Small Railgun Battery
POS Module
Snuffed Out
Hykanima (0.2)
I: 46 C: 0
Gallente Control Tower Small
POS Small
Snuffed Out
Hykanima (0.2)
I: 46 C: 0
Moon Harvesting Array
POS Module
Snuffed Out
Hykanima (0.2)
I: 46 C: 0
Silo
POS Module
Snuffed Out
Hykanima (0.2)
I: 46 C: 0
Coupling Array
POS Module
Snuffed Out
Hykanima (0.2)
I: 46 C: 0
Medium Railgun Battery
POS Module
Snuffed Out
Hykanima (0.2)
I: 46 C: 0
10 Most recent losses

No data.

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